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Getting Around

Transportation

The ferry is your only means of venturing to the various islands scattered throughout the Rogue Isles. Simply approach a ferry port and run aboard; there you’ll be presented with a menu providing options of where you can journey to next. Early in the game, however, the ferry only connects you to one point from Mercy Island: Port Oakes.

Ferry Ferry Ferry

Overall, there are two types of ferries: the Local Ferries and the Blue Ferries. Locals are zone-to-zone stops only: Mercy to Port Oakes only or Port Oakes to Cap au Diable only, etc.

Rogue Isle Ferries are ferry lines that have a few stop options, such as Cap au Diable, Nerva Archipelago, Sharkhead Isle, and so on. Think of it as the regular line and express line.

The Local Ferry has ports at:

  • Mercy Island
  • Port Oakes
  • Cap au Diable

The Rogue Isle Ferry runs through:

  • Cap au Diable
  • Nerva Archipelago
  • Sharkhead Isle
  • St. Martial

Helicopters and Flyers

In addition to Ferries, you’ll eventually gain access to helicopters and flyers so that you may more easily fly through the unfriendly skies.

Ferry and Flyer Flyer Flyer

Helicopter/Flyer locations:

  • Mercy
  • Bloody Bay
  • Cap Au Diable
  • Sharkhead
  • Siren’s Call
  • Nerva Archipelago
  • St. Martial
  • Warburg

There are four powers that significantly increase the rate at which your villain moves around the city. Although it’s not mandatory, you should have one selected as your first Pool Power. Otherwise, it’ll be virtually impossible to keep up with other players.

The movement-related power groups are:

Flight

FlightThis allows you to fly the not-so-friendly skies. For obvious reasons, this is a very popular power, not least of which is the ability to make a beeline for your destination.

Leaping

Super JumpThis grants you the ability to jump incredibly long distances, covering hundreds of yards in a single, town-crossing, bound. Though it isn’t entirely precise, it is a fun travel power.

Superspeed

Super speedSprinting is one thing, but Superspeed is an entirely different animal. Even at low levels, this enables you to cruise across the ground at speeds that would make Formula 1 drivers blush.

Teleportation

TeleportWhen you need to get somewhere now, nothing beats teleporting. This power lets you cover vast distances without actually traversing the area in between.

To quickly obtain these powers, select a movement power group by Level 12 at the latest. After you have a movement power group, you can select an accelerated movement power at Level 14.