An Introduction to PvP
City of Villains introduces a new type of battling, player vs. player combat. Unlike missions and street sweeping where you fight computer-controlled opponents, PvP combat pits you against the cleverest and most devious foes out there - other players! PvP battles require cunning and skill to overcome the unexpected resourcefulness of your fellow players.
PvP combat can occur in three ways. One, players can go to the arenas and take part in matches and battles there. Two, players can go to special PvP zones. Three, Supergroups can take part in base raids against other Supergroups. These battles may be villain vs. hero, villain vs. villain, or even hero vs. hero depending on the situation.
City of Villains introduces a new type of battling, player vs. player combat. Unlike missions and street sweeping where you fight computer-controlled opponents, PvP combat pits you against the cleverest and most devious foes out there - other players! PvP battles require cunning and skill to overcome the unexpected resourcefulness of your fellow players.
PvP combat can occur in three ways. One, players can go to the arenas and take part in matches and battles there. Two, players can go to special PvP zones. Three, Supergroups can take part in base raids against other Supergroups. These battles may be villain vs. hero, villain vs. villain, or even hero vs. hero depending on the situation.
PVP Zones
One of the most exciting aspects of City of Villains is the addition of “player versus player” zones. Villains can’t run into Paragon City proper and start smashing new heroes, and vice-versa. Such actions are only tolerated in one of three crossover “PVP zones”. (There are rumours of a 4th PvP zone for those villains who most please Lord Recluse - and of course the heroes who oppose them.)










