PlayNC
  • UK and European English Site
  • French Site
  • German Site
  • North American Site
Defiant: UP Zukunft: UP Vigilance: UP Union: UP

Powers

Stalker - Secondary Powers

Dark Armor

Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker cal pull off Critical hits with his attacks, and even land a massive “Assassin's Strike” with an Assassin power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment power, giving you even greater stealth capability. Very low endurance cost.

Available at level: 1

Reduce Endurance CostRecharge ReductionDefense Buff

Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.

Recharge: Fast

Available at level: 2

Damage ResistanceReduce Endurance CostRecharge Reduction

Murky Cloud

You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy and Negative Energy attacks, as well as Endurance Drain effects.

Recharge: Fast

Available at level: 4

Damage ResistanceReduce Endurance CostRecharge Reduction

Shadow Dweller

You are a true Shadow Dweller of the Netherworld. Your affinity for the shadows grants you an inherent bonus ti all Defense, as well as an increased Perception and a resistance to Immobilization. Your Perception bonus and resistance to Immobilization improves over level. Shadow Dweller is an Auto power. It is always on and costs no Endurance.

Available at level: 10

Defense Buff

Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness, you are protected from Sleep, Fear, Hold Immobilize and Disorient attacks.

Recharge: Fast

Available at level: 16

Damage ResistanceReduce Endurance CostRecharge Reduction

Dark Regeneration

You can tap into the essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.

Damage: Minor, Recharge: Slow

Available at level: 20

Reduce Endurance CostRecharge ReductionHealDamageAccuracy

Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked and even then, at reduced Accuracy.

Recharge: Fast

Available at level: 28

Reduce Endurance CostRecharge ReductionFear DurationTo Hit DeBuffAccuracy

Oppressive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerouns to use.

Recharge: Moderate

Available at level: 35

Reduce Endurance CostDisorient DurationRecharge ReductionAccuracy

Soul Transfer

Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Fisoriented. The dark effects of the Soul Transfer will actually leave you invulnerable for a brief time and protected from XP debt for 20 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself.

Damage: Moderate, Recharge: Very Long

Available at level: 38

Endurance ModificationDisorient DurationRecharge ReductionHealDamage
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defence DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff