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Powers

Stalker - Primary Powers

Claws

Swipe

A series of quick Swipes with your claws. Does minor damage, but has a very quick recharge rate.

Damage: Moderate(DoT), Recharge: Very Fast

Available at level: 1

AccuracyDamageReduce Endurance CostRecharge Reduction

Strike

You perform a Strike with your claws. This is a basic attack that deals a moderate amount of damage.

Damage: Moderate, Recharge: Fast

Available at level: 1

AccuracyDamageRecharge ReductionReduce Endurance Cost

Slash

You perform a Slash with your claws, dealing a good amount of damage, but with a longer recharge rate than Swipe or Strike . This attack can reduce a target's Defense, making him easier to hit.

Damage: Moderate, Recharge: Fast

Available at level: 2

AccuracyDamageRecharge ReductionReduce Endurance CostDefense DeBuff

Assassin's Claw

A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage, as you impale your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.

Damage: Special, Recharge: Slow

Available at level: 6

AccuracyDamageRecharge ReductionReduce Endurance Cost

Follow Up

You perform a feint attack that deals moderate damage. After this attack hits, it gives you a large bonus to Accuracy and damage for a brief time.

Damage: Moderate, Recharge: Slow

Available at level: 8

AccuracyDamageRecharge ReductionReduce Endurance CostTo Hit Buff

Placate

Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Claw. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge: Long

Available at level: 12

Increase RangeRecharge Reduction

Focus

Projects a burst of Focused power that you can project a short distance. Focus deals high damage and can possibly knock down your foe.

Damage: High, Recharge: Moderate

Available at level: 18

AccuracyDamageRecharge ReductionReduce Endurance CostKnockBack DistanceIncrease Range

Eviscerate

You spin and slash violently, Eviscerating all foes in a wide arc in front of you. This attack has an exceptionally good critical hit capability, better than other Claw attacks, that can sometimes deal double damage.

Damage: Superior, Recharge: Slow

Available at level: 26

AccuracyDamageRecharge ReductionReduce Endurance Cost

Shockwave

Projects a Shockwave of focused power that can travel a short distance. Shockwave travels in a wide arc in front of you dealing moderate damage and, possibly knocking back foes.

Damage: Moderate, Recharge: Slow

Available at level: 32

AccuracyDamageRecharge ReductionReduce Endurance CostKnockBack DistanceIncrease Range
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defence DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff