Mastermind - Secondary Powers
Poison
Alkaloid
Heals Ally target and provides small amount of Toxic Resistance. Can not be used on self.
Recharge: Fast
Available at level: 1
Envenom
Reduces target's Damage Resistance and Hit Point Regeneration rate. This also reduces the amount of benefit target will receive from Heals from other players.
Recharge: Slow
Available at level: 2
Weaken
Reduces Accuracy and Damage of target. Also reduces the affect of target's secondary powers (Heals, Defense Buffs, Endurance Drain, Disorients, Holds, Immobilizes, Knockbacks, ect.) These are all weakened.
Recharge: unknown
Available at level: 4
Neurotoxic Breath
Reduces movement and attack rates as target chokes
Recharge: Slow
Available at level: 10
Elixir of Life
With this Elixir, you can revive a fallen ally and turn him into a killing machine. The revived target has increased damage, accuracy, endurance recovery, and attack speed, and gains resistance to Toxic damage. A brew of this sort is not without its side effects. The revived target will soon become very sick and severely weak after about 90 seconds. All effects of the Elixir will eventually wear off. Elixir of Life can only be used on players and cannot be used on your henchmen.
Recharge: Long
Available at level: 16
Antidote
Will Free Ally from Disorient, Hold, Sleep, Slow, and Immoblilize - Leaves them resistant to such effects for a period / Provides Cold and Toxic Resistance as well. This power can be stacked.
Recharge: Fast
Available at level: 20
Paralytic Poison
Attacks nervous system of target thereby leaving them Held and Defenseless
Recharge: Slow
Available at level: 28
Poison Trap
You can build a Poison Gas Trap on the ground. Any foes that pass near the Poison Trap will cause it to detonate and release its toxic vapors. The poison is a very noxious gas, and any foes in the affected area may start to choke or even vomit. Affected Foes Regeneration rate and attack rate will be reduced as well. The trap is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Trap will detonate.
Recharge: Long
Available at level: 35
Noxious Gas
You place the power on your henchmen, any foe that comes near the henchmen will have accuracy, defense, damage, and damage resistance reduced. Chance that any humaniod will be overcome and become violently ill remaining immobilized until they empty their stomach contents
Recharge: Very Slow
Available at level: 38










