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Powers

Brute - Primary Powers

Stone Melee

Stone Fist

Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.

Damage: Moderate, Recharge: Fast

Available at level: 1

AccuracyDamageRecharge ReductionReduce Endurance CostDisorient DurationTaunt Duration

Stone Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.

Damage: Heavy, Recharge: Moderate

Available at level: 1

AccuracyDamageReduce Endurance CostKnockBack DistanceRecharge ReductionTaunt Duration

Heavy Mallet

A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.

Damage: Extreme, Recharge: Slow

Available at level: 2

AccuracyDamageRecharge ReductionReduce Endurance CostKnockBack DistanceTaunt Duration

Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.

Recharge: Long

Available at level: 6

Reduce Endurance CostRecharge ReductionTo Hit Buff

Fault

This powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault deals no damage on its own.

Recharge: Slow

Available at level: 8

AccuracyRecharge ReductionReduce Endurance CostKnockBack DistanceIncrease RangeDisorient DurationTaunt Duration

Taunt

Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is not required to taunt your foes.

Recharge: Fast

Available at level: 12

Increase RangeTaunt DurationRecharge Reduction

Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.

Damage: Heavy, Recharge: Moderate

Available at level: 18

AccuracyDamageReduce Endurance CostKnockBack DistanceIncrease RangeRecharge ReductionTaunt Duration

Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage: Moderate, Recharge: Slow

Available at level: 26

AccuracyDamageRecharge ReductionReduce Endurance CostKnockBack DistanceTaunt Duration

Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Disorient the target if they are not defeated outright.

Damage: Extreme, Recharge: Slow

Available at level: 32

AccuracyDamageRecharge ReductionReduce Endurance CostHold DurationTaunt Duration
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defence DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff