Choosing an Origin
Roots
An Origin ultimately determines what types of Enhancements your villain has access to. Origins do not impact your character’s power levels or abilities. It just adds a bit of flavour to your character, since it determines what grants you the diabolical powers with which you wreak havoc upon an unsuspecting world.
Science
The villain received his powers through direct scientific inquiry or was perhaps subjected to a bath in toxic waste, solar radiation, or the sting of a not-quite-normal insect. In any event, the villain only needs to know that the wonders of science had some hand in granting him his greater-than-human abilities.
Mutation
Mutants were born with their powers and manifested them at some point in their early lives (usually at birth or at puberty); however, some do not show signs of their special abilities until later. For many, the awakening of special powers is what drives them to a life of crime. After all, you are special and must therefore take what you wish from those less worthy.
Magic
Perhaps you once explored the depths of an ancient pyramid and escaped with a magical ankh that granted you abilities beyond the ken of mortal men. Or maybe you spent much of your time poring over the arcane scrawling contained in mystical tomes and consequently gained some modicum of control over supernatural forces?
Technology
Your abilities derive from all the wondrous toys you’ve cobbled together or “borrowed” from a benefactor. Thanks to these gadgets, you can manage all sorts of illicit activity while thumbing your nose at those less ingenious or less handy with a lock pick.
Natural
Unlike the other Origins, you do not derive your abilities from any sort of cosmic ray, magical object, or other esoteric means. No, you came by your powers the good old-fashioned way, through hard work and determination-hard work and determination that you take out of the hides (and wallets) of others.











