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Tip of the Day

Tip of the Day

Learn the layout of the zones - it can be quicker to forego the trains when moving from one place to another. For instance, the quickest route from Independence Port to Galaxy City is not the trains via Steel Canyon, but to run east to King's Row and from there north to Galaxy City.

Leif Roar

When teaming with Kheldians, watch out for Void Stalkers and Quantums, and take them out first.

J Dogg

The Supergroup Registar for heroes is in Atlas Park, in the City Hall building.

Uther

The Supergroup Registrar for villains is in Port Oakes near the Marconeville marker, inside the tall building with Arcahnos banners on it.

Chelsea

 

When looking for players to join your team or to team with, check their search comment.

Thorny Devil

 

You cannot slot enhancements that are more than 3 levels higher than your character.

Captain Fistula

Playing a villain doesn't mean never having to say you're sorry.

Leif Roar

 

Always remember to keep your enhancements updated. Once they turn red, they're of no use to you.

Fire Guardian

In City of Villains, some badges unlock special Contacts.

Captain Cathode

 

When Sidekicked or Lackeyed, remember to stay close to your Mentor or Boss! They are of no help to you if you wander off on your own.

Black Mage

 

To see what items are like before buying them when editting your Supergroup Base, right-click the item from the edit menu and choose 'info'.

Hammerfall

 

When you are not in a team, click 'Team' above your chat window to bring up a drop-down menu where you can specify your status. If you are looking for a team, set your status accordingly. Similarly, if you do not want to be distrubed (or blind-invited), set it to the red text which ignores invites.

Captain Fistula

 

Cone attacks are normally most effective when targetting an enemy at the back of a group.

Silver Weasel

 

Immobilizing powers can drop flying opponents out of the sky. Pin down flying foes for your teammates to tackle on the ground.

WinterFlare

 

The special salvage needed for the best Supergroup Base items is earned by completing missions in the PvP zones. These missions also give slightly better prestige awards.

Hammerfall

 

Read all the advice you can get about playing the game and planning your character... Then make up your own mind. No one else plays the game exactly the way you do.

Ravenswing

 

Embalmed Zombies carry explosives on their backs. Take them out from a distance or get a friendly Mind Controller to cloud their perceptions with Confuse.

Silver Weasel

If you get lost in Perez Park, dont be afraid to ask for help to get out. Its happend to all of us.

Foresight

 

Some Enhancements are more effective with some powers than with others. Slotting Caltrops with Damage, for example, makes little difference. Slotting it with Slow, on the other hand, is very effective.

Silver Weasel

 

Even the mightiest heroes and deadliest villains need help sometimes, and there's no shame in asking for it.

Psi Matrix

When in Grendel's Gulch in the Hollows, beware of smoking patches of ground.

Lost Samurai

 

One defeated opponent is better than three at half health - try to focus on one enemy at a time, and if you're in a team, coordinate your attacks.

Sings the Storm

 

Timing can be critical - a power that knocks enemies back or makes them run away can save your team or annoy them, depending on when you use it.

Darkling Moon

 

No situation is ever hopeless. Change tactics and try again.

khaine_star

 

"A good leader is not the person who does things right, but the person who finds the right things to do." - Anthony T. Dadovano

Leif_Roar

 

It's normally better to put one endurance reduction Enhancement in each power than to put them all into one power.

Starfox

 

"If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle." - Sun Tzu, the Art of War

Leif_Roar

 

All characters have two power sets - Primary and Secondary. Choosing powers from both will make you more flexible and balanced that focusing entirel on one of them.

Valdar

 

Let the toughest team members start a battle and get the enemy's attention before joining in.

Hammerfall

 

You earn more Influence or Infamy by selling Enhancements at the right kind of store - a Science/Technology Enhancement will go for a better price at a Science or Technology store, for example.

Velvet Noir

 

F7 will let the team know you're "Ready!", F6 will let them know to "RUN!" when you weren't...

Shynet

 

Take a little time when you join a team to check the other players' powers. It will give you an idea what they can do and what to expect from them.

khaine_star

 

Enemies that run away always come back.

Starfox

 

A player you enjoy playing with is worth 20 level 50 characters.

khaine_star

 

If it's stupid but it works, it isn't stupid.

Afro

 

Big attacks do a lot of damage now, smaller ones tend to do more damage over time.

Starfox

 

The only good Malta Sapper is a confused Malta Sapper.

Corruptus

 

If you find yourself running low on Endurance regularly, try slotting endurance cost reduction Enhancements in your powers. Damage Enhancements are no use if you're too tired to attack.

Stronghold

 

Learn how to use your powers to their best effect - think about how they combine with your other powers and those of your team mates.

Menhir

 

Don't attack anything until your team is ready.

Major Pain

 

City of Heroes and Villains offer you a chance to write your own story - play your own heroes and villains, not copies of someone else's.

DreamWeaver

 

Pick your targets. Is it better for you be clearing those Minions or keeping that Boss occupied?

Evil Aviator

 

Starting your own team means you don't have to look for one.

Jersey Mk.III

 

If you are going away from your computer, let your team know.

Honsou

 

Everyone makes mistakes - be understanding when someone makes one, and they'll be understanding when you do.

Necrotron

 

There is no best power or best Archetype. Every AT has it's place in a team, and every power can be useful in the right situation

Alan P

 

In teams, use large 'area of effect' powers carefully.

Uther

 

Invites without tells are often ignored. Send people a /tell before inviting them to your team.

Silver_Weasel

 

Most contacts for Trials, Task Forces and Strike Forces are not given to you by other contacts. Ask other players where to find them, or just look around

Velvet Noir

 

If you have an Enhancement or Inspiration you cant use, give it to a teammate who can.

Necrotron

 

Always stock up on Inspirations before beginning Trials, Task Forces or Strike Forces. You can't buy any more once you've started.

Velvet Noir

 

Check all the targets in a group of enemies to see what they are before attacking.

Kinetik

 

Task Forces and Strike Forces are fun, but can be long. Make sure you have enough time before starting one.

Velvet Noir

 

Pressing 'Ctrl' and then clicking a power makes that power go off automatically whenever it recharges.

Rock Eagle

 

Story arcs, Trials and Task/Strike Forces often give Dual-Origin and Single-Origin Enhancements as rewards. Always make sure your inventory has space when completing them.

Velvet Noir

 

Turn off Sprint when fighting to save Endurance.

Rock Eagle

A Dominator is a Stalker's best friend - you get a chance to do critical hits against held or slept foes, even when not hidden.

Blindfaith

 

Someone saying "RUN!" or "WAIT!" probably means it.

Silver_Weasel

 

Team often and make as many friends as you can, even if you prefer solo play. It helps you through the rough spots.

Velvet Noir

 

Don't be afraid to experiment.

DreamWeaver

 

Although adding new Enhancement slots may not be as fun as choosing a new power, always think carefully about it - Enhancements can have a major impact on your powers.

Hawkblaze

 

If you don't know, ask.

Velvet Noir

 

Be patient - everyone was new to the game once, even you.

Super_Heroine

 

Don't spend the game looking for XP, look for FUN. The Experience Points will take care of themselves.

Visionist

 

Always try and make time to help others, especially new players.

Super_Heroine

 

Rushing your foes is a valid tactical option, but not the only one.

Velvet Noir

 

Always pay attention to what your contacts tell you.

Baron Bones

 

If someone in your team is using stealth powers, remember that the enemy may not be able to see them, but they can see you - so don't follow too closely.

Proximity

 

Don't run away from your team when you're in trouble. They can't help you if you're out of range.

Velvet Noir

 

Always talk to your team - good communication is vital.

Proximity

 

Be friendly, and other people will be friendly to you.

Super_Heroine

Defenders are not just 'healers' - their buffs and debuffs can be more useful than heals.

Myopic_Aardvark

 

Always carry an Awaken Inspiration.

Silver_Weasel

 

Don't be ashamed of running if things get too tough - but tell your team what you're doing.

_Max_

 

The official message boards are a great place to get help and advice from your fellow players.

Stasis

When playing a Tanker, concentrate on developing your defenses before your attacks.

Lord_Spawnus

 

Don't Immobilise enemies that are affected by an Ice Slick - it stops them from falling over.

Ken_Titus

Yarr! So ye be lookin' for wild monkey action, eh swab? Walk nary 100 paces due east of ye Ol' Natural Quartermaster in Sharkhead Isle, and pass the sign o' the red monkey to get ye heart's desire matey. Tell 'em the Cap sent ya!

Captain Morgan

 

Starting a fight with an Immobilise leaves the enemy able to attack you - it's better to begin with a Hold, Sleep or Disorient.

Ken_Titus

 

Always try out your respecs in the Training Room before attempting them on the live servers.

Stasis

 

Use your Inspirations frequently - they can help you in any battle, and do no good at all sitting unused in your tray.

Graviton Flux

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